Describes all objects that can be moved around, rotated and scaled in the scene

Implements

Properties

acceleratingWarpDriveSound: AudioInstance
aggregate: PhysicsAggregate
boundingExtent: Vector3
deceleratingWarpDriveSound: AudioInstance
disableWarpDriveSound: AudioInstance
enableWarpDriveSound: AudioInstance
fuelScoop: null | FuelScoop
fuelTanks: FuelTank[]
hyperSpaceSound: AudioInstance
hyperSpaceTunnel: HyperSpaceTunnel
id: string
instanceRoot: AbstractMesh
maxPitchSpeed: 3 = 3.0
maxRollSpeed: 2 = 2.0
maxYawSpeed: 1 = 1.0
name: string
onAutoPilotEngaged: Observable<void> = ...
onFuelScoopEnd: Observable<void> = ...
onFuelScoopStart: Observable<void> = ...
onLandingCancelled: Observable<void> = ...
onLandingObservable: Observable<void> = ...
onPlanetaryLandingEngaged: Observable<void> = ...
onTakeOff: Observable<void> = ...
onWarpDriveDisabled: Observable<boolean> = ...
onWarpDriveEnabled: Observable<void> = ...
thrusterSound: AudioInstance
warpTunnel: WarpTunnel

Methods

  • Parameters

    • landingTarget: TransformNode

    Returns void

  • Returns the speed of the ship in m/s If warp drive is enabled, returns the warp speed If warp drive is disabled, returns the linear velocity of the ship

    Returns number

    The speed of the ship in m/s

  • Parameters

    • enabled: boolean
    • havokPlugin: HavokPlugin

    Returns void

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