Hierarchy

  • ShaderMaterial
    • SolarPanelMaterial

Constructors

Methods

Constructors

Methods

  • Disposes the material

    Parameters

    • OptionalforceDisposeEffect: boolean

      specifies if effects should be forcefully disposed

    • OptionalforceDisposeTextures: boolean

      specifies if textures should be forcefully disposed

    • OptionalnotBoundToMesh: boolean

      specifies if the material that is being disposed is known to be not bound to any mesh

    Returns void