interface TerrainSettings {
    bumps_frequency: number;
    continent_base_height: number;
    continents_fragmentation: number;
    continents_frequency: number;
    max_bump_height: number;
    max_mountain_height: number;
    mountains_frequency: number;
}

Properties

bumps_frequency: number
continent_base_height: number
continents_fragmentation: number
continents_frequency: number
max_bump_height: number
max_mountain_height: number
mountains_frequency: number