Constructors
constructor
new AudioInstance( baseSound: Sound, mask: number, initialTargetVolume: number, isPonctual: boolean, parent: null | TransformNode,): AudioInstance Parameters
- baseSound: Sound
- mask: number
- initialTargetVolume: number
- isPonctual: boolean
- parent: null | TransformNode
Properties
Readonly
sound
sound: Sound
Methods
setBlendSpeed
setBlendSpeed(speed: number): void
setLocalPosition
setLocalPosition(localPosition: Vector3): void
setMaskFactor
setMaskFactor(factor: number): void
setParent
setParent(parent: null | TransformNode): void Parameters
- parent: null | TransformNode
Returns void
setTargetVolume
setTargetVolume(volume: number, blendSpeed?: number): void Parameters
- volume: number
- blendSpeed: number = ...
Returns void
update
update(deltaSeconds: number): void