Target: {
    FRAG: NodeMaterialBlockTargets;
    NEUTRAL: NodeMaterialBlockTargets;
    VERT: NodeMaterialBlockTargets;
    VERT_AND_FRAG: NodeMaterialBlockTargets;
} = ...

Type declaration

  • FRAG: NodeMaterialBlockTargets
  • NEUTRAL: NodeMaterialBlockTargets
  • VERT: NodeMaterialBlockTargets
  • VERT_AND_FRAG: NodeMaterialBlockTargets