Target: {
FRAG: NodeMaterialBlockTargets;
NEUTRAL: NodeMaterialBlockTargets;
VERT: NodeMaterialBlockTargets;
VERT_AND_FRAG: NodeMaterialBlockTargets;
} = ...
Type declaration
FRAG: NodeMaterialBlockTargets
NEUTRAL: NodeMaterialBlockTargets
VERT: NodeMaterialBlockTargets
VERT_AND_FRAG: NodeMaterialBlockTargets