Cosmos Journeyer API Documentation - v1.10.1
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    Describes all objects that can be moved around, rotated and scaled in the scene

    Implements

    Index

    Constructors

    Properties

    name: string
    systemCoordinates: {
        localX: number;
        localY: number;
        localZ: number;
        starSectorX: number;
        starSectorY: number;
        starSectorZ: number;
    }

    Type declaration

    • localX: number

      Floating point X coordinate of the star system inside the star sector. Must be between -0.5 and 0.5.

    • localY: number

      Floating point Y coordinate of the star system inside the star sector. Must be between -0.5 and 0.5.

    • localZ: number

      Floating point Z coordinate of the star system inside the star sector. Must be between -0.5 and 0.5.

    • starSectorX: number

      Integer coordinates of the star sector along the universe X axis

    • starSectorY: number

      Integer coordinates of the star sector along the universe Y axis

    • starSectorZ: number

      Integer coordinates of the star sector along the universe Z axis

    targetInfo: {
        maxDistance: number;
        minDistance: number;
        type: ObjectTargetCursorType;
    } = ...

    Methods

    • Parameters

      • referencePlaneRotation: Matrix
      • referencePosition: Vector3

      Returns void